Zoom Parallax New
A full-frame image zooms out into a grid of surrounding images as you scroll.
Installation
01
Install with the shadcn CLI. The NiceUI theme comes along the first time.
$ npx shadcn@latest add https://niceui.dev/r/gallery-zoom-parallax.json02
Or copy the source below (2 files). Dependencies: none.
Source
components/niceui/gallery/ZoomParallax.tsx
import { useEffect, useRef, useState } from 'react';
import { cn } from '@/lib/cn';
import { ARTWORKS, artwork } from './art';
const reduced = () => typeof window !== 'undefined' && window.matchMedia('(prefers-reduced-motion: reduce)').matches;
// Grid slots as % of the stage (left, top, width, height) and how far each starts zoomed in.
const SLOTS: [number, number, number, number, number][] = [
[33, 31, 34, 38, 2.9],
[8, 8, 22, 30, 3.4],
[36, 4, 28, 24, 3.6],
[70, 10, 22, 36, 3.5],
[6, 44, 24, 46, 3.8],
[70, 50, 24, 40, 3.6],
[36, 72, 28, 24, 4],
];
export type ZoomParallaxProps = {
/** Up to seven image URLs; the first is the hero that zooms out. */
images: string[];
height?: number;
/** How many screens of scrolling the effect takes. */
length?: number;
className?: string;
/** Scroll a little on mount so the effect is visible at once. */
autoPreview?: boolean;
};
/** A full-frame image zooms out into a grid of surrounding images as you scroll its own frame. */
export function ZoomParallax({ images, height = 480, length = 3, className, autoPreview = true }: ZoomParallaxProps) {
const scroller = useRef<HTMLDivElement>(null);
const [p, setP] = useState(0);
useEffect(() => {
const el = scroller.current;
if (!el) return;
const on = () => setP(Math.min(1, el.scrollTop / Math.max(1, el.scrollHeight - el.clientHeight)));
el.addEventListener('scroll', on, { passive: true });
let t = 0;
if (autoPreview && !reduced()) t = window.setTimeout(() => el.scrollTo({ top: (el.scrollHeight - el.clientHeight) * 0.7, behavior: 'smooth' }), 900);
return () => {
el.removeEventListener('scroll', on);
clearTimeout(t);
};
}, [autoPreview]);
return (
<div ref={scroller} className={cn('relative w-full overflow-y-auto overscroll-contain rounded-2xl bg-ink-950 shadow-card [scrollbar-width:none]', className)} style={{ height }}>
<div style={{ height: height * length }}>
<div className="sticky top-0 overflow-hidden" style={{ height }}>
{SLOTS.slice(0, images.length).map(([l, t, w, h, s], i) => {
const scale = 1 + (s - 1) * (1 - p);
return (
<div key={i} className="absolute inset-0 will-change-transform" style={{ transform: `scale(${scale})`, transformOrigin: '50% 50%' }}>
<img src={images[i]} alt="" className="absolute rounded-lg object-cover" style={{ left: `${l}%`, top: `${t}%`, width: `${w}%`, height: `${h}%` }} />
</div>
);
})}
<div className="pointer-events-none absolute inset-x-0 bottom-0 flex items-end justify-between bg-gradient-to-t from-black/70 to-transparent p-4">
<span className="font-mono text-[11px] uppercase tracking-[0.18em] text-white/70">Scroll to zoom out</span>
<span className="font-mono text-[11px] tabular-nums text-brand-300">{Math.round(p * 100)}%</span>
</div>
</div>
</div>
</div>
);
}
export function ZoomParallaxDemo() {
return <ZoomParallax images={ARTWORKS.slice(0, 7).map((a) => artwork(a.id, 900, 700))} />;
}components/niceui/gallery/art.ts
/*
* Procedural artwork for the gallery demos: soft landscapes and abstract mesh
* gradients with film grain, rendered once to data URLs. Swap `src` for real
* photos in your app — every gallery component just takes image URLs.
*/
export type Artwork = { id: number; title: string; artist: string; place: string; year: number; tone: 'warm' | 'cool' | 'dusk' | 'mono' };
const PALETTES: string[][] = [
['#0b1d3a', '#1f4e79', '#f2a65a', '#f7d9a8'],
['#120c26', '#4b2a77', '#e66b9d', '#ffd1b3'],
['#06222b', '#0f5f6b', '#7fd1c7', '#e8f6f1'],
['#1b1410', '#5b3a26', '#d98c4a', '#f6e1c3'],
['#0e0f13', '#2b2f3a', '#8a93a6', '#e6e8ee'],
['#0a1a12', '#1f5134', '#9cc98a', '#f1f7da'],
['#1a0f14', '#6b1f3a', '#ef6f5e', '#ffd8a8'],
['#071426', '#123f73', '#5aa9e6', '#d6ecff'],
['#191325', '#3b2d5c', '#b39ddb', '#f3e9ff'],
['#201608', '#6e4a12', '#e0b34a', '#fff1c4'],
['#0b1216', '#29424f', '#6fa3b8', '#f0e6d2'],
['#170b0b', '#4a1414', '#c84b31', '#f5c26b'],
];
export const ARTWORKS: Artwork[] = [
{ id: 0, title: 'Low Tide, Dawn', artist: 'Mira Okafor', place: 'Comporta', year: 2025, tone: 'warm' },
{ id: 1, title: 'Neon Bloom', artist: 'Ilya Varga', place: 'Kyoto', year: 2024, tone: 'dusk' },
{ id: 2, title: 'Glass Lagoon', artist: 'Sana Iqbal', place: 'Faroe Islands', year: 2025, tone: 'cool' },
{ id: 3, title: 'Copper Dunes', artist: 'Teo Marchetti', place: 'Merzouga', year: 2023, tone: 'warm' },
{ id: 4, title: 'Fog Study No. 4', artist: 'Lena Brandt', place: 'Dolomites', year: 2024, tone: 'mono' },
{ id: 5, title: 'Green Hour', artist: 'Ravi Menon', place: 'Munnar', year: 2025, tone: 'cool' },
{ id: 6, title: 'Ember Coast', artist: 'Noor Haddad', place: 'Big Sur', year: 2024, tone: 'warm' },
{ id: 7, title: 'Blue Hour Harbour', artist: 'Jonas Weber', place: 'Bergen', year: 2025, tone: 'cool' },
{ id: 8, title: 'Lavender Field', artist: 'Camille Roy', place: 'Valensole', year: 2023, tone: 'dusk' },
{ id: 9, title: 'Golden Ridge', artist: 'Aiko Tanaka', place: 'Hokkaido', year: 2025, tone: 'warm' },
{ id: 10, title: 'Salt Flats', artist: 'Diego Alvarez', place: 'Uyuni', year: 2024, tone: 'mono' },
{ id: 11, title: 'Red Canyon', artist: 'Hana Kobayashi', place: 'Arizona', year: 2025, tone: 'warm' },
];
let seedState = 1;
const rand = () => {
seedState = (seedState * 1664525 + 1013904223) >>> 0;
return seedState / 4294967296;
};
const cache = new Map<string, string>();
/** A deterministic artwork as a data URL. `kind` picks a landscape or an abstract mesh. */
export function artwork(id: number, w = 960, h = 640, kind: 'landscape' | 'mesh' = id % 3 === 1 ? 'mesh' : 'landscape'): string {
const key = `${id}-${w}-${h}-${kind}`;
const hit = cache.get(key);
if (hit) return hit;
if (typeof document === 'undefined') return '';
const c = document.createElement('canvas');
c.width = w;
c.height = h;
const g = c.getContext('2d');
if (!g) return '';
seedState = (id + 1) * 9973;
const [deep, mid, hot, light] = PALETTES[id % PALETTES.length];
const sky = g.createLinearGradient(0, 0, 0, h);
sky.addColorStop(0, deep);
sky.addColorStop(0.55, mid);
sky.addColorStop(1, kind === 'mesh' ? deep : hot);
g.fillStyle = sky;
g.fillRect(0, 0, w, h);
// soft light blobs
const blobs = kind === 'mesh' ? 6 : 3;
for (let i = 0; i < blobs; i++) {
const x = rand() * w;
const y = rand() * h * (kind === 'mesh' ? 1 : 0.6);
const r = (0.25 + rand() * 0.45) * Math.max(w, h);
const rg = g.createRadialGradient(x, y, 0, x, y, r);
rg.addColorStop(0, [hot, light, mid][i % 3] + 'cc');
rg.addColorStop(1, 'transparent');
g.globalCompositeOperation = 'screen';
g.fillStyle = rg;
g.fillRect(0, 0, w, h);
}
g.globalCompositeOperation = 'source-over';
if (kind === 'landscape') {
// sun
const sx = (0.25 + rand() * 0.5) * w;
const sy = h * (0.38 + rand() * 0.12);
const sr = Math.min(w, h) * (0.07 + rand() * 0.05);
const glow = g.createRadialGradient(sx, sy, 0, sx, sy, sr * 5);
glow.addColorStop(0, light + 'aa');
glow.addColorStop(1, 'transparent');
g.fillStyle = glow;
g.fillRect(0, 0, w, h);
g.fillStyle = light;
g.beginPath();
g.arc(sx, sy, sr, 0, Math.PI * 2);
g.fill();
// ridges, back to front
for (let layer = 0; layer < 4; layer++) {
const base = h * (0.5 + layer * 0.12);
const amp = h * (0.12 - layer * 0.02);
const f1 = 1.5 + rand() * 2;
const f2 = 4 + rand() * 4;
const ph = rand() * 10;
g.beginPath();
g.moveTo(0, h);
for (let x = 0; x <= w; x += 4) {
const u = x / w;
const y = base - amp * (0.6 * Math.sin(u * f1 * Math.PI + ph) + 0.3 * Math.sin(u * f2 * Math.PI + ph * 2) + 0.1 * Math.sin(u * 23 + ph));
g.lineTo(x, y);
}
g.lineTo(w, h);
g.closePath();
const t = layer / 3;
const lg = g.createLinearGradient(0, base - amp, 0, h);
lg.addColorStop(0, mix(mid, deep, 0.25 + t * 0.6));
lg.addColorStop(1, mix(deep, '#000000', t * 0.5));
g.fillStyle = lg;
g.globalAlpha = 0.92;
g.fill();
g.globalAlpha = 1;
}
} else {
// flowing ribbons
for (let i = 0; i < 3; i++) {
g.beginPath();
const y0 = h * (0.2 + rand() * 0.6);
g.moveTo(-50, y0);
g.bezierCurveTo(w * 0.3, y0 - h * (rand() - 0.5), w * 0.7, y0 + h * (rand() - 0.5), w + 50, y0 + h * (rand() - 0.5) * 0.6);
g.lineWidth = Math.min(w, h) * (0.08 + rand() * 0.12);
g.strokeStyle = [light, hot, mid][i] + '55';
g.filter = `blur(${Math.round(Math.min(w, h) * 0.04)}px)`;
g.stroke();
g.filter = 'none';
}
}
// vignette
const vg = g.createRadialGradient(w / 2, h / 2, Math.min(w, h) * 0.3, w / 2, h / 2, Math.max(w, h) * 0.75);
vg.addColorStop(0, 'transparent');
vg.addColorStop(1, 'rgba(0,0,0,0.45)');
g.fillStyle = vg;
g.fillRect(0, 0, w, h);
// film grain
const img = g.getImageData(0, 0, w, h);
const d = img.data;
for (let i = 0; i < d.length; i += 4) {
const n = (rand() - 0.5) * 18;
d[i] += n;
d[i + 1] += n;
d[i + 2] += n;
}
g.putImageData(img, 0, 0);
const url = c.toDataURL('image/jpeg', 0.86);
cache.set(key, url);
return url;
}
function mix(a: string, b: string, t: number) {
const pa = parseInt(a.slice(1), 16);
const pb = parseInt(b.slice(1), 16);
const ch = (s: number) => Math.round(((pa >> s) & 255) * (1 - t) + ((pb >> s) & 255) * t);
return `rgb(${ch(16)},${ch(8)},${ch(0)})`;
}