3D Ring Carousel New
Cards on a slowly turning cylinder: drag to spin it with momentum, click a card to bring it to the front, pause with one tap.
Installation
01
Install with the shadcn CLI. The NiceUI theme comes along the first time.
$ npx shadcn@latest add https://niceui.dev/r/gallery-ring-carousel.json02
Or copy the source below (2 files). Dependencies: lucide-react.
Source
components/niceui/gallery/RingCarousel.tsx
import { useEffect, useMemo, useRef, useState, type KeyboardEvent, type PointerEvent } from 'react';
import { Pause, Play } from 'lucide-react';
import { cn } from '@/lib/cn';
import { ARTWORKS, artwork, type Artwork } from './art';
export type RingCarouselProps = {
items?: Artwork[];
src?: (item: Artwork) => string;
/** Degrees per second while idle. 0 disables auto-rotation. */
speed?: number;
className?: string;
};
/** Cards on a rotating cylinder. Drag to spin with momentum; click a card to bring it to the front. */
export function RingCarousel({ items = ARTWORKS.slice(0, 10), src = (a) => artwork(a.id, 420, 560), speed = 9, className }: RingCarouselProps) {
const [rot, setRot] = useState(0);
const [width, setWidth] = useState(800);
const [hover, setHover] = useState(false);
const [paused, setPaused] = useState(false);
const wrap = useRef<HTMLDivElement>(null);
const rotRef = useRef(0);
const vel = useRef(0);
const target = useRef<number | null>(null);
const drag = useRef<{ x: number; t: number; moved: boolean } | null>(null);
const urls = useMemo(() => items.map(src), [items, src]);
const n = items.length;
const step = 360 / n;
useEffect(() => {
const el = wrap.current;
if (!el) return;
const ro = new ResizeObserver(([e]) => setWidth(e.contentRect.width));
ro.observe(el);
return () => ro.disconnect();
}, []);
useEffect(() => {
const reduce = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
let raf = 0;
let lastT = performance.now();
const tick = (t: number) => {
const dt = Math.min(0.05, (t - lastT) / 1000);
lastT = t;
let r = rotRef.current;
if (target.current !== null) {
const d = target.current - r;
r += d * Math.min(1, dt * 8);
if (Math.abs(d) < 0.05) (r = target.current), (target.current = null);
} else if (!drag.current) {
if (Math.abs(vel.current) > 0.5) {
r += vel.current * dt;
vel.current *= Math.pow(0.04, dt);
} else if (!hover && !paused && !reduce && speed) r -= speed * dt;
}
if (r !== rotRef.current) {
rotRef.current = r;
setRot(r);
}
raf = requestAnimationFrame(tick);
};
raf = requestAnimationFrame(tick);
return () => cancelAnimationFrame(raf);
}, [hover, paused, speed]);
const cardW = Math.round(Math.min(210, Math.max(110, width * 0.24)));
const radius = Math.round((cardW / 2 / Math.tan(Math.PI / n)) * 1.18);
const front = (((-Math.round(rot / step)) % n) + n) % n;
const bringFront = (i: number) => {
const base = -i * step;
const k = Math.round((rotRef.current - base) / 360);
target.current = base + k * 360;
vel.current = 0;
};
const onDown = (e: PointerEvent) => {
(e.currentTarget as HTMLElement).setPointerCapture(e.pointerId);
drag.current = { x: e.clientX, t: performance.now(), moved: false };
target.current = null;
vel.current = 0;
};
const onMove = (e: PointerEvent) => {
const d = drag.current;
if (!d) return;
const dx = e.clientX - d.x;
if (Math.abs(dx) > 3) d.moved = true;
const now = performance.now();
const deg = dx * 0.35;
rotRef.current += deg;
setRot(rotRef.current);
vel.current = (deg / Math.max(1, now - d.t)) * 1000;
d.x = e.clientX;
d.t = now;
};
const onUp = () => {
setTimeout(() => (drag.current = null), 0);
};
const onKey = (e: KeyboardEvent) => {
if (e.key === 'ArrowRight') (e.preventDefault(), bringFront((front + 1) % n));
if (e.key === 'ArrowLeft') (e.preventDefault(), bringFront((front - 1 + n) % n));
};
const cur = items[front];
return (
<div className={cn('relative w-full select-none', className)} onMouseEnter={() => setHover(true)} onMouseLeave={() => setHover(false)}>
<div
ref={wrap}
role="region"
aria-roledescription="carousel"
aria-label="3D ring gallery"
tabIndex={0}
onKeyDown={onKey}
onPointerDown={onDown}
onPointerMove={onMove}
onPointerUp={onUp}
onPointerCancel={onUp}
className="focus-ring relative cursor-grab touch-pan-y overflow-hidden rounded-2xl active:cursor-grabbing"
style={{ height: cardW * 1.33 + 120, perspective: 1300 }}
>
<div className="pointer-events-none absolute inset-x-[10%] bottom-6 h-16 rounded-[50%] bg-brand-500/20 blur-2xl" />
<div
className="absolute left-1/2 top-1/2"
style={{ width: cardW, height: cardW * 1.33, marginLeft: -cardW / 2, marginTop: (-cardW * 1.33) / 2 - 10, transformStyle: 'preserve-3d', transform: `translateZ(${-radius}px) rotateX(-6deg) rotateY(${rot}deg)` }}
>
{items.map((it, i) => {
const a = i * step + rot;
const facing = Math.cos((a * Math.PI) / 180);
return (
<button
key={it.id}
type="button"
tabIndex={-1}
aria-label={`Bring ${it.title} to the front`}
onClick={() => !drag.current?.moved && bringFront(i)}
className="absolute inset-0 overflow-hidden rounded-xl ring-1 ring-white/15 [backface-visibility:hidden]"
style={{ transform: `rotateY(${i * step}deg) translateZ(${radius}px)`, boxShadow: '0 24px 50px -20px rgba(0,0,0,0.8)' }}
>
<img src={urls[i]} alt="" draggable={false} className="h-full w-full object-cover" />
<span className="absolute inset-0 bg-ink-950" style={{ opacity: Math.max(0, 0.65 - facing * 0.65) }} />
<span className="absolute inset-x-0 bottom-0 bg-gradient-to-t from-black/70 to-transparent p-2.5 text-left">
<span className="block truncate text-[11px] font-medium text-white">{it.title}</span>
</span>
</button>
);
})}
</div>
</div>
<div className="mt-3 flex items-center justify-between gap-3 px-1">
<div key={cur.id} className="min-w-0 animate-fade-up">
<p className="truncate font-serif text-xl italic text-ink-50">{cur.title}</p>
<p className="truncate text-xs text-ink-400">
{cur.artist} · {cur.place}
</p>
</div>
<button
onClick={() => setPaused((p) => !p)}
aria-label={paused ? 'Resume rotation' : 'Pause rotation'}
className="focus-ring flex h-9 shrink-0 items-center gap-1.5 rounded-full bg-white/5 px-3 text-xs text-ink-200 ring-1 ring-white/10 transition hover:bg-white/10"
>
{paused ? <Play className="h-3.5 w-3.5" /> : <Pause className="h-3.5 w-3.5" />}
{paused ? 'Play' : 'Pause'}
</button>
</div>
</div>
);
}
export function RingCarouselDemo() {
return (
<div className="mx-auto w-full max-w-3xl">
<RingCarousel />
</div>
);
}components/niceui/gallery/art.ts
/*
* Procedural artwork for the gallery demos: soft landscapes and abstract mesh
* gradients with film grain, rendered once to data URLs. Swap `src` for real
* photos in your app — every gallery component just takes image URLs.
*/
export type Artwork = { id: number; title: string; artist: string; place: string; year: number; tone: 'warm' | 'cool' | 'dusk' | 'mono' };
const PALETTES: string[][] = [
['#0b1d3a', '#1f4e79', '#f2a65a', '#f7d9a8'],
['#120c26', '#4b2a77', '#e66b9d', '#ffd1b3'],
['#06222b', '#0f5f6b', '#7fd1c7', '#e8f6f1'],
['#1b1410', '#5b3a26', '#d98c4a', '#f6e1c3'],
['#0e0f13', '#2b2f3a', '#8a93a6', '#e6e8ee'],
['#0a1a12', '#1f5134', '#9cc98a', '#f1f7da'],
['#1a0f14', '#6b1f3a', '#ef6f5e', '#ffd8a8'],
['#071426', '#123f73', '#5aa9e6', '#d6ecff'],
['#191325', '#3b2d5c', '#b39ddb', '#f3e9ff'],
['#201608', '#6e4a12', '#e0b34a', '#fff1c4'],
['#0b1216', '#29424f', '#6fa3b8', '#f0e6d2'],
['#170b0b', '#4a1414', '#c84b31', '#f5c26b'],
];
export const ARTWORKS: Artwork[] = [
{ id: 0, title: 'Low Tide, Dawn', artist: 'Mira Okafor', place: 'Comporta', year: 2025, tone: 'warm' },
{ id: 1, title: 'Neon Bloom', artist: 'Ilya Varga', place: 'Kyoto', year: 2024, tone: 'dusk' },
{ id: 2, title: 'Glass Lagoon', artist: 'Sana Iqbal', place: 'Faroe Islands', year: 2025, tone: 'cool' },
{ id: 3, title: 'Copper Dunes', artist: 'Teo Marchetti', place: 'Merzouga', year: 2023, tone: 'warm' },
{ id: 4, title: 'Fog Study No. 4', artist: 'Lena Brandt', place: 'Dolomites', year: 2024, tone: 'mono' },
{ id: 5, title: 'Green Hour', artist: 'Ravi Menon', place: 'Munnar', year: 2025, tone: 'cool' },
{ id: 6, title: 'Ember Coast', artist: 'Noor Haddad', place: 'Big Sur', year: 2024, tone: 'warm' },
{ id: 7, title: 'Blue Hour Harbour', artist: 'Jonas Weber', place: 'Bergen', year: 2025, tone: 'cool' },
{ id: 8, title: 'Lavender Field', artist: 'Camille Roy', place: 'Valensole', year: 2023, tone: 'dusk' },
{ id: 9, title: 'Golden Ridge', artist: 'Aiko Tanaka', place: 'Hokkaido', year: 2025, tone: 'warm' },
{ id: 10, title: 'Salt Flats', artist: 'Diego Alvarez', place: 'Uyuni', year: 2024, tone: 'mono' },
{ id: 11, title: 'Red Canyon', artist: 'Hana Kobayashi', place: 'Arizona', year: 2025, tone: 'warm' },
];
let seedState = 1;
const rand = () => {
seedState = (seedState * 1664525 + 1013904223) >>> 0;
return seedState / 4294967296;
};
const cache = new Map<string, string>();
/** A deterministic artwork as a data URL. `kind` picks a landscape or an abstract mesh. */
export function artwork(id: number, w = 960, h = 640, kind: 'landscape' | 'mesh' = id % 3 === 1 ? 'mesh' : 'landscape'): string {
const key = `${id}-${w}-${h}-${kind}`;
const hit = cache.get(key);
if (hit) return hit;
if (typeof document === 'undefined') return '';
const c = document.createElement('canvas');
c.width = w;
c.height = h;
const g = c.getContext('2d');
if (!g) return '';
seedState = (id + 1) * 9973;
const [deep, mid, hot, light] = PALETTES[id % PALETTES.length];
const sky = g.createLinearGradient(0, 0, 0, h);
sky.addColorStop(0, deep);
sky.addColorStop(0.55, mid);
sky.addColorStop(1, kind === 'mesh' ? deep : hot);
g.fillStyle = sky;
g.fillRect(0, 0, w, h);
// soft light blobs
const blobs = kind === 'mesh' ? 6 : 3;
for (let i = 0; i < blobs; i++) {
const x = rand() * w;
const y = rand() * h * (kind === 'mesh' ? 1 : 0.6);
const r = (0.25 + rand() * 0.45) * Math.max(w, h);
const rg = g.createRadialGradient(x, y, 0, x, y, r);
rg.addColorStop(0, [hot, light, mid][i % 3] + 'cc');
rg.addColorStop(1, 'transparent');
g.globalCompositeOperation = 'screen';
g.fillStyle = rg;
g.fillRect(0, 0, w, h);
}
g.globalCompositeOperation = 'source-over';
if (kind === 'landscape') {
// sun
const sx = (0.25 + rand() * 0.5) * w;
const sy = h * (0.38 + rand() * 0.12);
const sr = Math.min(w, h) * (0.07 + rand() * 0.05);
const glow = g.createRadialGradient(sx, sy, 0, sx, sy, sr * 5);
glow.addColorStop(0, light + 'aa');
glow.addColorStop(1, 'transparent');
g.fillStyle = glow;
g.fillRect(0, 0, w, h);
g.fillStyle = light;
g.beginPath();
g.arc(sx, sy, sr, 0, Math.PI * 2);
g.fill();
// ridges, back to front
for (let layer = 0; layer < 4; layer++) {
const base = h * (0.5 + layer * 0.12);
const amp = h * (0.12 - layer * 0.02);
const f1 = 1.5 + rand() * 2;
const f2 = 4 + rand() * 4;
const ph = rand() * 10;
g.beginPath();
g.moveTo(0, h);
for (let x = 0; x <= w; x += 4) {
const u = x / w;
const y = base - amp * (0.6 * Math.sin(u * f1 * Math.PI + ph) + 0.3 * Math.sin(u * f2 * Math.PI + ph * 2) + 0.1 * Math.sin(u * 23 + ph));
g.lineTo(x, y);
}
g.lineTo(w, h);
g.closePath();
const t = layer / 3;
const lg = g.createLinearGradient(0, base - amp, 0, h);
lg.addColorStop(0, mix(mid, deep, 0.25 + t * 0.6));
lg.addColorStop(1, mix(deep, '#000000', t * 0.5));
g.fillStyle = lg;
g.globalAlpha = 0.92;
g.fill();
g.globalAlpha = 1;
}
} else {
// flowing ribbons
for (let i = 0; i < 3; i++) {
g.beginPath();
const y0 = h * (0.2 + rand() * 0.6);
g.moveTo(-50, y0);
g.bezierCurveTo(w * 0.3, y0 - h * (rand() - 0.5), w * 0.7, y0 + h * (rand() - 0.5), w + 50, y0 + h * (rand() - 0.5) * 0.6);
g.lineWidth = Math.min(w, h) * (0.08 + rand() * 0.12);
g.strokeStyle = [light, hot, mid][i] + '55';
g.filter = `blur(${Math.round(Math.min(w, h) * 0.04)}px)`;
g.stroke();
g.filter = 'none';
}
}
// vignette
const vg = g.createRadialGradient(w / 2, h / 2, Math.min(w, h) * 0.3, w / 2, h / 2, Math.max(w, h) * 0.75);
vg.addColorStop(0, 'transparent');
vg.addColorStop(1, 'rgba(0,0,0,0.45)');
g.fillStyle = vg;
g.fillRect(0, 0, w, h);
// film grain
const img = g.getImageData(0, 0, w, h);
const d = img.data;
for (let i = 0; i < d.length; i += 4) {
const n = (rand() - 0.5) * 18;
d[i] += n;
d[i + 1] += n;
d[i + 2] += n;
}
g.putImageData(img, 0, 0);
const url = c.toDataURL('image/jpeg', 0.86);
cache.set(key, url);
return url;
}
function mix(a: string, b: string, t: number) {
const pa = parseInt(a.slice(1), 16);
const pb = parseInt(b.slice(1), 16);
const ch = (s: number) => Math.round(((pa >> s) & 255) * (1 - t) + ((pb >> s) & 255) * t);
return `rgb(${ch(16)},${ch(8)},${ch(0)})`;
}